class Layers {
  // 弹出框
  static MODAL = new egret.DisplayObjectContainer();
  // 界面ui
  static UI = new egret.DisplayObjectContainer();
  // 家具放置
  static BOARD = new egret.DisplayObjectContainer();
  // 角色
  static ROLE = new egret.DisplayObjectContainer();
  // 掉落物
  static THING = new egret.DisplayObjectContainer();
}
